Showing posts with label IT Books. Show all posts
Showing posts with label IT Books. Show all posts

Building a data warehouse with examples in sql server


GOOGLE REVIEW

Building a Data Warehouse: With Examples in SQL Server describes how to build a data warehouse completely from scratch and shows practical examples on how to do it. Author Vincent Rainardi also describes some practical issues he has experienced that developers are likely to encounter in their first data warehousing project, along with solutions and advice. The relational database management system (RDBMS) used in the examples is SQL Server; the version will not be an issue as long as the user has SQL Server 2005 or later.

The book is organized as follows. In the beginning of this book (chapters 1 through 6), you learn how to build a data warehouse, for example, defining the architecture, understanding the methodology, gathering the requirements, designing the data models, and creating the databases. Then in chapters 7 through 10, you learn how to populate the data warehouse, for example, extracting from source systems, loading the data stores, maintaining data quality, and utilizing the metadata. After you populate the data warehouse, in chapters 11 through 15, you explore how to present data to users using reports and multidimensional databases and how to use the data in the data warehouse for business intelligence, customer relationship management, and other purposes. Chapters 16 and 17 wrap up the book: After you have built your data warehouse, before it can be released to production, you need to test it thoroughly. After your application is in production, you need to understand how to administer data warehouse operation.
What you’ll learn
  • A detailed understanding of what it takes to build a data warehouse
  • The implementation code in SQL Server to build the data warehouse
  • Dimensional modeling, data extraction methods, data warehouse loading, populating dimension and fact tables, data quality, data warehouse architecture, and database design
  • Practical data warehousing applications such as business intelligence reports, analytics applications, and customer relationship management
Who this book is for There are three audiences for the book. The first are the people who implement the data warehouse. This could be considered a field guide for them. The second is database users/admins who want to get a good understanding of what it would take to build a data warehouse. Finally, the third audience is managers who must make decisions about aspects of the data warehousing task before them and use the book to learn about these issues.

Numerical Analysis By Richard L. Burden


Numerical Analysis By Richard L. Burden
Numerical Analysis By Richard L. Burden
This well-respected text gives an introduction to the theory and application of modern numerical approximation techniques for students taking a one- or two-semester course in numerical analysis. With an accessible treatment that only requires a calculus prerequisite, Burden and Faires explain how, why, and when approximation techniques can be expected to work, and why, in some situations, they fail. A wealth of examples and exercises develop students' intuition, and demonstrate the subject's practical applications to important everyday problems in math, computing, engineering, and physical science disciplines. The first book of its kind built from the ground up to serve a diverse undergraduate audience, three decades later Burden and Faires remains the definitive introduction to a vital and practical subject.


Computer Organization and Design, 3rd ed, 2005 - Patterson & Hennessy


Computer Organization and Design, 3rd ed, 2005 - Patterson & Hennessy
Computer Organization and Design, 3rd ed, 2005 - Patterson & Hennessy

Referred By Madam Dr. Huma Javeed DCS University Of Peshawar
The best-selling computer organization book is thoroughly updated to provide a new focus on the revolutionary change taking place in industry today: the switch from uni-processor to multicolor microprocessors. This new emphasis on parallelism is supported by updates reflecting the newest technologies, with examples highlighting the latest processor designs and benchmarking standards. As with previous editions, a MIPS processor is the core used to present the fundamentals of hardware technologies, assembly language, computer arithmetic, pipelining, memory hierarchies and I/O. Sections on the ARM and x86 architectures are also included.

Compilers: Principles, Techniques, and Tools Second Edition



Compilers: Principles, Techniques, and Tools is a computer science textbook by Alfred V. Aho, Monica S. Lam, Ravi Sethi, and Jeffrey D. Ullman about compiler construction. Although more than two decades have passed since the publication of the first edition, it is widely regarded as the classic definitive compiler technology text.
The first edition is informally called the 'red dragon book' to distinguish it from the second edition and from Aho & Ullman’s 1977 Principles of Compiler Design sometimes known as the 'green dragon book' Topics covered in the first edition include:

  • Compiler structure
  • Lexical analysis (including regular expressions and finite automata)
  • Syntax analysis (including context-free grammars, LL parsers, bottom-up parsers, and LR parsers)
  • Syntax-directed translation
  • Type checking (including type conversions and polymorphism)
  • Run-time environment (including parameter passing, symbol tables, and storage allocation)
  • Code generation (including intermediate code generation)
  • Code optimization
The second edition includes several additional topics including
  • directed translation
  • new data flow analyses
  • parallel machines
  • JIT compiling
  • garbage collection
  • new case studies.

SOFTWARE ENGINEERING SOMMERVILLE 8TH EDITION


Software Engineering by Sommerville
Title: Software Engineering by Sommerville (8th Edition)
Content Index:
  1. Introduction
  2. Socio technical Systems
  3. Critical Systems
  4. Software Processes
  5. Project Management
  6. Software Requirements
  7. Requirements Engineering Processes
  8. System Models
  9. Critical Systems Specification
  10. Formal Specification
  11. Architectural Design
  12. Distributed Systems Architectures
  13. Application Architectures
  14. Object Oriented Design
  15. Real Time Software Design
  16. User Interface Design
  17. Rapid Software Development
  18. Software Reuse
  19. Component based Software Engineering
  20. Critical Systems Development
  21. Software Evolution
  22. Verification And Validation
  23. Software Testing
  24. Critical Systems Validation
  25. Managing People
  26. Software cost Estimation
  27. Quality Management
  28. process Improvement
  29. Configuration Management
  30. Security Engineering
  31. Service Oriented Software Engineering
  32. Aspect Oriented Software Development
Size: 38 MB
No. of Pages: 865
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COMPUTER ORGANIZATION AND DESIGN DAVID A.PATTERSON JOHN L.HENNESSY Download Free PDF


Computer Organization And Design by David A. Patterson
Title: Computer Organization And Design The Hardware/Software Interface by David A.Patterson : The Hardware/Software Interface (The Morgan Kaufmann Series in Computer Architecture and Design)
Content Index:
  • Computer Abstractions And Technology
  • Language Of Computer
  • Arithmetic Of Computer
  • Assessing And Understanding Performance
  • Datapath And Control
  • Enchancing performance And Pipelining
  • Exploiting Memory Hierarchy
  • Storage,Networks And Other Peripherls
  • Multiprocessors And Clusters
 This textbook provides a basic introduction to the fundamentals of current computer designs. As the title suggests, the text skirts the border between hardware and software. After an overview of the subject and a discussion of performance, the book launches into technical matter such as instruction sets, how they are constrained by the underlying processor hardware, the constraints on their design, and more. An excellent critique of computer arithmetic methods leads to a high-level discussion on processor design.Following is a great introduction to pipelining, nice coverage of memory issues, and solid attention to peripherals. The book concludes with a brief discussion of the additional issues inherent in multiprocessing machines. The extremely lucid description is grounded in real-world examples. Interesting exercises help reinforce the material, and each section contains a write-up of the historical background of each idea. Computer Organization and Design is accessible to the beginner, but also offers plenty of valuable knowledge for experienced engineers.
Review
"The choice of 'Real Stuff' is judicious. The 'Computers in the Real World' sections are interesting to read and should widen the horizons of the too often too tech-oriented Sophomores and Juniors. On the whole this is a very solid book and the success of the third edition is assured as has been the success of its two predecessors."
-Jean-Loup Baer, University of Washington

"I am very impressed with the new sections 'Computers in the Real World.' It is very interesting and speaks to the students who would like to feel a connection between classroom materials and real-world applications. I am very pleased with the manuscript for the third edition. This revision is well-updated and a comprehensive introduction to the hardware and software fundamentals."
-David Brooks, Harvard University

"The logical development and explanations and examples were always great to begin with. The 'Historical Perspectives' have become even better-- they are part of the book that I enjoy most."

Size: 47 MB
 No. of Pages: 684

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